free 'inferno' mod

Scope device files created using the Scope SDK

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wavelength
Posts: 466
Joined: Sun Mar 25, 2001 4:00 pm
Location: wavelength devices
Contact:

Post by wavelength »

<a name="planetz-file"></a><a href="http://www.planetz.com/Pulsar/files/dev ... .zip"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-tag"></a>Price ($USD): 0<BR> <a name="planetz-tag"></a>Type: Synth<BR> <a name="planetz-tag"></a>Related To: Inferno<BR> _____________________________________<BR><BR> i had originally intended to release my 'Inferno hummel' today, as many had requested that i make a mod for this CreamWare synth.

today's horrible events had briefly discouraged me from releasing the device, but i have since decided that maybe we could all use something to vent with. terrorism is not going to discourage me.

please don't get nasty with eachother, because this means that THEY win.

you can use my new inferno to get all those nasty feelings out.

peace and love

-s

get it at: http://www.track0.com/wavelength/

(look on the 'free bees' page, refresh your browsers, if necessary)
<BR><BR><a name="planetz-fileimage"></a><IMG SRC="http://www.track0.com/wavelength/infernohumscreen.jpg" BORDER="0">
if it ain't broke, fix it til it is
marcuspocus
Posts: 2310
Joined: Sun Mar 25, 2001 4:00 pm
Location: Canada/France

Post by marcuspocus »

Hey wavelenght!

I've just tried the NEW Inferno, and it's pretty cool!

I've compared with all the preset with the same name with the OLD inferno, and your's sound a lot better, lot louder and phatter.

New preset are good too.

Don't give up on new devices like this one! I love it!

_________________
Marcus Pocus
The king is ALIVE!

<font size=-1>[ This Message was edited by: marcuspocus on 2001-09-16 19:12 ]</font>
Eurocide
Posts: 113
Joined: Mon Sep 17, 2001 4:00 pm
Location: Germany
Contact:

Post by Eurocide »

YES! This is really INFERNO.
It enables with minimum effort those fat & dirty industrial noises and basses.
Hocico basses: no problem
Good work!
JoeKa
Posts: 328
Joined: Tue May 08, 2001 4:00 pm
Location: source to destination

Post by JoeKa »

Yeah, cool, now inferno´s got what I wanted to have since long, with that Sub-OSC Shape and stuff, really nice work!
How much DSP does it take now?
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