On The Run

Patch files for the Scope modular synths

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Liquid Len
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Post by Liquid Len »

<a name="planetz-file"></a><a href="http://www.planetz.com/Pulsar/files/mod ... .dev"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-tag"></a>Type: Synth<BR> <a name="planetz-tag"></a>Pulsar Version: Pulsar 2.x<BR> <a name="planetz-tag"></a>Requires: Modular 3<BR> _____________________________________<BR><BR> Just for laughs. Use the X/Y control to modulate the sound.

You have to hit the reset button on each of the four sequencer modules before hitting 'Start'. Is there any way to derive a reset signal from that start/stop module? I couldn't find any way - hooking it up directly, trying to trigger a single note and using the GateAX module, nothing worked.

<font size=-1>[ This Message was edited by: Liquid Len on 2005-06-23 19:23 ]</font>
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alfonso
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Post by alfonso »

Didn't see the patch yet, but as a general way to reset seqs on every note played and for a tight timing:

MVC gate out to GateOr module, then you feed from the GateOr all the reset inputs of the seqs. plus the Start Stop input of the clock divider. This way you have seqs. running only when note is played and restart each time.
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