Pitch wheel playing technique

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Chisel
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Post by Chisel »

Anybody here know of any online resources that cover analog synth pitch wheel techniques?
Chisel
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Post by Chisel »

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kensuguro
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Post by kensuguro »

for me I just converted basic techniques from guitar playing.. and a bit of trombone. Okay I lived with a friend who played trombone, and we played a bit of guitar together. They all pretty much work under the same principles tho. It's all in the relationship between the start and end of note, and start and end of the bend, and also maybe how much bend you apply.

Once I got into doing rapid bends with a korg style (joystick) bender, and broke it because I swung it back and forth waay too much. The rapid bend, or actually severe vibrato worked really well with guitars. But synth gutiars sucked anyway, so I did away with playing guitars on the synth all together. (for most times, anyway)

<font size=-1>[ This Message was edited by: kensuguro on 2005-12-06 19:46 ]</font>
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paulrmartin
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Post by paulrmartin »

The trick with synth guitars is to start your bend from below the note you're going to. I know, it's just a compromise but it's better than the other way around.
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hubird

Post by hubird »

wasn't (all) this extremely obvious?
no offend, but...

<font size=-1>[ This Message was edited by: hubird on 2005-12-07 07:24 ]</font>
marcuspocus
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Post by marcuspocus »

duh....

:grin:
hubird

Post by hubird »

:grin:
I'm not a guitar player at all, but if you need to bend up, you'll want to end at zero position to be able to play along in tune...after one wrong try you'll get that.
it's the same when playing typical synth lines, you'll meet the same thing.
Ah well, maybe I'm just not preoccupied by the usual guitar technic, where you just (have to) take a lower note and then bend it up :smile:

Sorry, found it just amusing, it's great there's an elegant solution for the keyboard, I bet a guitarist would like to have that possibility too :grin:
good exercising Chisel :smile:

<font size=-1>[ This Message was edited by: hubird on 2005-12-07 15:04 ]</font>
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darkrezin
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Post by darkrezin »

Get a MIDI guitar :smile:
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paulrmartin
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Post by paulrmartin »

My point was about getting the best tone from your guitar samples. If you bend up from point zero to the max(assuming you're bending to one whole tone) the sample sounds more screechy and the vibrato unnatural. Bending from -one tone to zero point makes more sense sonically. These observations are based on my work with the lousy guitar sounds on the Roland SoundCanvas(SC-50) but seem to apply to sampled guitars as well.

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<font size=-1>[ This Message was edited by: paulrmartin on 2005-12-07 18:14 ]</font>
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