Is there a VST plug-in metronome that I could use in SX?

Please remember the terms of your membership agreement.

Moderators: valis, garyb

Post Reply
User avatar
Nestor
Posts: 6688
Joined: Tue Mar 27, 2001 4:00 pm
Location: Fourth Dimension Paradise, Cloud Nine!

Post by Nestor »

I know we already have the internal metronome, but I was wondering if we could get a more precise and flexible metronome, which could perform different accents and the so.

In a Google search, I found this one called Professional Metronome:

http://www.shareit.com/218619-1.html

Do you know anything about it? Or do you use any other metronome VST plug-in? Cheers
User avatar
paulrmartin
Posts: 2445
Joined: Sun May 20, 2001 4:00 pm
Location: Montreal, Canada

Post by paulrmartin »

Why not just use a cowbell on the downbeat and a rimshot for the other beats on channel 10 of a GM module?
User avatar
Nestor
Posts: 6688
Joined: Tue Mar 27, 2001 4:00 pm
Location: Fourth Dimension Paradise, Cloud Nine!

Post by Nestor »

I guess you are not kidding Paul, but it sounds funny :lol: Well, that's a posibility, why not, I want something sounding different, and hopefully with costumisable accents, that would help with my timing experiments.
User avatar
ChrisWerner
Posts: 1738
Joined: Fri Aug 31, 2001 4:00 pm
Location: Germany/Bavaria
Contact:

Post by ChrisWerner »

Another way would be using custom wav sounds.
You can set SX to use a wav file instead the beep.

Transport Menu -> Metronome settings, choose sound, at audio click click on the black bar to choose a wav file.
User avatar
Zer
Posts: 2510
Joined: Fri Apr 13, 2001 4:00 pm
Location: Germany
Contact:

Post by Zer »

or try the pc speaker :wink:
"Heaven is there where hell is and heaven is not on earth!"
User avatar
paulrmartin
Posts: 2445
Joined: Sun May 20, 2001 4:00 pm
Location: Montreal, Canada

Post by paulrmartin »

On 2006-02-02 05:48, Nestor wrote:
I guess you are not kidding Paul, but it sounds funny :lol: Well, that's a posibility, why not, I want something sounding different, and hopefully with costumisable accents, that would help with my timing experiments.
I thought about your question and remembered a Rod Morgenstein tape I heard in the late 90's. There was a piece of music on it with different bars in compound time. The first rendition was with the keyboard player(I still don't remember who, maybe T. Lavitz). The second rendition was only the keyboards with a click track. It DOES sound funny but it does the job as far as accenting the downbeats(cowbell) and counting the rest of the bar(rimshot). Besides, who is going to hear that strange metronome but you, eh? :smile:

_________________
Are we listening?..

<font size=-1>[ This Message was edited by: paulrmartin on 2006-02-03 08:19 ]</font>
User avatar
Shroomz~>
Posts: 5669
Joined: Wed Feb 23, 2005 4:00 pm
Location: The Blue Shadows

Post by Shroomz~> »

Nestor, the really interesting aspect of using Paul's method within SX (although it needn't be GM sounds) is that you could easily apply a shuffle, groove or simple stutter to your click track (advanced metronome) :smile:
User avatar
Nestor
Posts: 6688
Joined: Tue Mar 27, 2001 4:00 pm
Location: Fourth Dimension Paradise, Cloud Nine!

Post by Nestor »

Ok, that’s it! Now it makes sense to me, because this is what I want, something more inspiring to play with than “pee” “pee” “pee” “pee”, that could let me use some variations in accents. I’ll try this
*MUSIC* The most Powerful Language in the world! *INDEED*
User avatar
next to nothing
Posts: 2521
Joined: Mon Jul 29, 2002 4:00 pm
Location: Bergen, Norway

Post by next to nothing »

...and for the obvious, its easier for a drummer (in example) to relate to a cowbell and a rimshot than cubases standard metronome
Thalamus
Posts: 393
Joined: Mon Mar 26, 2001 4:00 pm
Location: Denmark (yes, we do have nice blondes)
Contact:

Post by Thalamus »

I use the LM-7, allready in there as a VST-i
Yours truely

Noah Laux
----------
http://www.thalamus.dk
User avatar
Nestor
Posts: 6688
Joined: Tue Mar 27, 2001 4:00 pm
Location: Fourth Dimension Paradise, Cloud Nine!

Post by Nestor »

Cheers Noah, I'll try this one too, :smile:
hubird

Post by hubird »

and you even could take a slice editor, load a ggroovy drumloop that fits your currently preferred style, put the corresponding midifile in your sequencer, and choose or change the songtempo you like to improvise in...
With Phatmatic Pro (Bitshift Audio) I can do that in a few seconds :smile:
User avatar
Shroomz~>
Posts: 5669
Joined: Wed Feb 23, 2005 4:00 pm
Location: The Blue Shadows

Post by Shroomz~> »

Yeh or invite a local drummer round to play live drums or one of the other 10 dozen ways of doing it.
User avatar
Nestor
Posts: 6688
Joined: Tue Mar 27, 2001 4:00 pm
Location: Fourth Dimension Paradise, Cloud Nine!

Post by Nestor »

Hey, I imagine this can be very creative. Never thought of that. Cheers :smile:
On 2006-02-08 16:44, hubird wrote:
and you even could take a slice editor, load a ggroovy drumloop that fits your currently preferred style, put the corresponding midifile in your sequencer, and choose or change the songtempo you like to improvise in...
With Phatmatic Pro (Bitshift Audio) I can do that in a few seconds :smile:
User avatar
Nestor
Posts: 6688
Joined: Tue Mar 27, 2001 4:00 pm
Location: Fourth Dimension Paradise, Cloud Nine!

Post by Nestor »

I found this interesting little pluging that may be handy for those looking something differnet like me, or that uses Ableton Live:

http://www.kvraudio.com/get/2079.html

Have a look
rodos1979
Posts: 736
Joined: Sun Nov 17, 2002 4:00 pm
Location: Greece

Post by rodos1979 »

I would suggest that you make your own click in an audio track by loading the sounds you want.
That way you can have any rhythm you like with any accent you like.
This is the way all studios in Greece do it - no matter if they use Nuendo or ProTools. It is the most useful way, especially when you have to do with exotic rhythms like 11/, 9/8, 7/8, 5/8, 15/8 etc, or if your music has a lot of measure changes..
Post Reply