EZ Filter

Patch files for the Scope modular synths

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topaz
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Joined: Sat Sep 15, 2001 4:00 pm
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Post by topaz »

<a name="planetz-file"></a><a href="http://www.planetz.com/Pulsar/files/modular/Topaz EZ Filter V.1.zip"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-tag"></a>Type: Effect<BR> <a name="planetz-tag"></a>Pulsar Version: Modular 2<BR> _____________________________________<BR><BR> description :

Simple Stereo multimode filter for Mod2
using midi control from Mod1
to overcome the issue of assigning
1 ccr to 2 destinations.

(if anyone knows a better
way round this, please tell).





<font size=-1>[ This Message was edited by: topaz on 2001-09-23 19:34 ]</font>
castol
Posts: 323
Joined: Wed Oct 03, 2001 4:00 pm

Post by castol »

old post., but....

the midi control module in mod1 looks exactly like what is called the constant value module in mod2.
topaz
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Post by topaz »

Thanks I,ll look into that ;

On 2002-04-09 19:28, castol wrote:
old post., but....

the midi control module in mod1 looks exactly like what is called the constant value module in mod2.
castol
Posts: 323
Joined: Wed Oct 03, 2001 4:00 pm

Post by castol »

hey no prob.

reading yer post here gave me a good idea to pursue using 2-3 constant value modules to control LOTS of mod inputs to simulate our want of "morph groups".

toss in my idea on range limiting (which uses contstant value modules) and Whammo! i think it should be cool, kinda burned out on mod patch creating though.



<font size=-1>[ This Message was edited by: castol on 2002-04-17 06:45 ]</font>
topaz
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Post by topaz »

I wish mod 2 had some stereo filter modules

just a thought.
On 2002-04-17 03:55, topaz wrote:

Thanks I,ll look into that ;

On 2002-04-09 19:28, castol wrote:
old post., but....

the midi control module in mod1 looks exactly like what is called the constant value module in mod2.
castol
Posts: 323
Joined: Wed Oct 03, 2001 4:00 pm

Post by castol »

hi topaz,

because of space constraints, or linking of controls?

i've found the keyf input to work pretty good for linking up mulitple filters (for e.g. 4 filters in a stereo configuration). i thought i figured out how it worked on norml mod signals but i forget now.

what i do remember is that i couldn't go over +-80 depth value, or else the incoming mod signal would clip its value on the upper range of mod values.

made a big multifx patch with 4 filters in a stereo configuration (2 serially linked on each side....24db lp, 24db hp) and it sounded suprisingly nice. the stereoizing effect of tweaking all 4 filters in unison with differing mod values on the keyf mod input.




<font size=-1>[ This Message was edited by: castol on 2002-05-09 04:59 ]</font>
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