Modular 3 Released!

Anything about the Scope modular synths

Moderators: valis, garyb

Post Reply
subhuman
Posts: 2573
Joined: Thu Mar 29, 2001 4:00 pm
Location: Galaxy Inside

Post by subhuman »

Impressions? Thoughts? If you buy it post here and let us know!

Looks like many of the PlanetZ wishes were fulfilled including Prophet waveforms, skinning, knobbing, etc...
JoeKa
Posts: 328
Joined: Tue May 08, 2001 4:00 pm
Location: source to destination

Post by JoeKa »

...and once again it´s not an free upgrade, but you have to pay for it...
THANK YOU CREAMWARE!
*GRRRRRRrrrrrrrrrrrrrrrrrr*

This kind of update-politics make me think about selling my CW-stuff sooner or later. Hey, I paid thousands of bucks for that CW-stuff, and still they keep wanting more and more for a service which most of the other companies offer for free. I´m really angry now.
subhuman
Posts: 2573
Joined: Thu Mar 29, 2001 4:00 pm
Location: Galaxy Inside

Post by subhuman »

:???: Interesting response. Maybe you should move to something different.

SFP 3.1c is free :smile: and also released today... in contrast with other software, Creamware has done a commendable job here IMHO. There is a cheaper upgrade price for existing modular2 users. Guess they can't make everyone happy, but it's very clear to me they try!
kimgr
Posts: 621
Joined: Tue May 22, 2001 4:00 pm
Location: Easter Bronx, DK
Contact:

Post by kimgr »

JoeKa, Have you completely lost your mind ???

Kim.
User avatar
at0m
Posts: 4743
Joined: Sat Jun 30, 2001 4:00 pm
Location: Bubble Metropolis
Contact:

Post by at0m »

ModIII is a leap ahead, not just an update! It's got a custom frontpanel, MIDI sequencer, FxPack2 effects, etc.

If you're a Mod fan, you got Mod2 allready and can update for 100€. I'd want it too,
although I don't have the money for it now. Later maybe.

Each new Cubase version costs money too, same for Microsoft products. Fruityloops is the only one I can think of, that has lifetime free upgrades.
junklight
Posts: 101
Joined: Thu Nov 08, 2001 4:00 pm
Contact:

Post by junklight »

There is only one problem with the upgrade - and that is:

I haven't got the money right now. *sulk*

Anyone got it yet? First reports?

mark
__________________________________________
junklight - dark experimental electronics
http://www.junklight.com
Chill69
Posts: 63
Joined: Fri Sep 06, 2002 4:00 pm
Location: Texas

Post by Chill69 »

Subhuman - Not to get off topic, but I think I would be really put off if Creamware charged for an update in .1 versions. That's ridiculous, the update from 2.5-3, and 3.X-4 would warrent a price, as you are essentially buying a new, finished piece of software, not a patch or update. What bothers me is the fact that the users of Luna cards have to pay a SUBSTANTIALLY (100, vs 15) higher rate to upgrade to SPF than the Pulsar users did. As the cards are nearly identical with the exception of the I/O and DSP amounts, I thought this was a little unreasonable. Hopefully now with the advent that all Creamware cards use the same "OS", this won't be an issue in the future. If in fact it does, I will be more than a little upset.

That said -

I believe that Creamware's in the right for charging an additional cost to add on over 70 new modules, new features for easy of use, etc. How much they charge will always be a debate, as not everyone has the kind of money necessary to maintain being current. But then again, how many people do you know still using Win 98Se, instead of XP-Pro? Modular 2 has more than enough sonic possibilities, but if you want everything, expet to pay for it.

Chris
devo
Posts: 77
Joined: Wed Jul 03, 2002 4:00 pm
Location: Sweden
Contact:

Post by devo »

ok, I know I am taking this a bit OT - but I'll go ahead anyways while waiting for the first report of M3 ;o)

Correct me if I'm wrong, but I was under the impression that the Luna II cards were priced a little lower compared with the Pulsar cards with respect to the number of DSP's, but also to the fact that the software did not contain all the features of the Pulsar version - if that were the case, then I don't see the problem in charging extra for the upgrade. I mean, the Scope SP guys get all new software (correct?), but they also paid a fair amount of dollares for it...

However, if they promised to get the Luna II software up on W2K/XP, then that's what they should deliver and AFAIK that is what they are planning to do.

I am considering upgrading to M3 but have not yet decided if I want to spend the 98 E's on that. But whatever decision I make (knowing myself I guess there will be a new key on my page any day now) I won't blame CW for their pricing strategy on new functionality - they decide what they want to charge and I can accept or refuse.

btw, the M3 demos sounded interesting.

(just to end in a nice "on-topic" way ;o)
JoeKa
Posts: 328
Joined: Tue May 08, 2001 4:00 pm
Location: source to destination

Post by JoeKa »

Yah, right, and for now I´ll refuse. I have my good reasons to be so mad about CW, as they´ve flawed a great hardware with unfinished software. SFP3.1a hardly would have reached a beta-release stadium at other software companies. And I do know what I´m talking about. The basic bugs in it cost me well over a thousand bucks and two months of this summer without getting anywhere, that´s the shortest possible explanation for my attitude here and now.

I surely do believe that M3 is a worthwhile tool, but I´d be happier if SFP itself will finally make the hardware work again as it should (and once did, under Pulsar2.04a!)

sorry, I didn´t mean to poison the atmosphere, but I guess, you see my point now.
Spirit
Posts: 2661
Joined: Thu Mar 29, 2001 4:00 pm
Location: Terra Australis

Post by Spirit »

I've been on the road travelling so haven't had much of a chance to catch up on things. Great news here ! And yes Subhuman, CW does seem to have granted most of our wishes :smile:. But I'm a bit hazey on the details and the CW site isn't enlightening me much.

Are there any pics of the new modules or detailed info ? What about this sequencer, I can't find any details. I'm only poking about on a laptop in a hotel so maybe I just haven't probed far enough...
User avatar
Ben Walker
Posts: 824
Joined: Mon Apr 23, 2001 4:00 pm
Contact:

Post by Ben Walker »

On 2002-09-14 05:54, Spirit wrote:

Are there any pics of the new modules or detailed info ?
You'll find pictures of all the new modules on the <a href="http://bwmodular.crosswinds.net/modulep ... es.htm">m3 modules page </a> on my site :wink:


Ben


_________________
<a href="http://www.modularsynth.co.uk" target="_blank">www.ModularSynth.co.uk</a>

<font size=-1>[ This Message was edited by: Ben Walker on 2002-09-14 06:29 ]</font>
Spirit
Posts: 2661
Joined: Thu Mar 29, 2001 4:00 pm
Location: Terra Australis

Post by Spirit »

Nice stuff Ben, thanks :smile:
Spirit
Posts: 2661
Joined: Thu Mar 29, 2001 4:00 pm
Location: Terra Australis

Post by Spirit »

A shame though that CW didn't update the GUI on the sequencer modules, those little sliders and drum sequencer squares could really do with some ergonomic improvements, but still, some really impressive additions...
rcaia
Posts: 34
Joined: Tue Jun 26, 2001 4:00 pm
Contact:

Post by rcaia »

If you have Modular2 this is a no-brainer...

Lot's of great new modules to make life MUCH easier and allow easier and more creative sound shaping.

26 new patches, each with varying numbers of presets [from 6 or so to 20 maybe]. New patches & presets are not really exotic, but show uses for many of the new modules. Even so, a sampling of presets shows quite a few nice ones.

Download the reference manual and check out the modules... lots of new mix&gain, a new poly filter [sts5000?], wavetable osc and various X-Y controls [Prophet VS possibilities], a 4 way graintable switching module, vocoder pieces, new FM/AM/RM Osc more...

A 16 knob remote panel... name the knobs and control parameters in your patch. Sort of a software assignable fader box...

I'm back to playing around with Pulsar Modular again! [I just hope when I build up a good size patch I can save all the parameters with presets...]

Really a great upgrade from modular2.
User avatar
ChrisWerner
Posts: 1738
Joined: Fri Aug 31, 2001 4:00 pm
Location: Germany/Bavaria
Contact:

Post by ChrisWerner »

Bought it today. After my first look and listening, my interests goes to the x/y, granular and remote(good Idea!!)module, but all in all I´m dissapointed. Creamware didn´t worked much on the GUI , it isn´t possible to load 4LFO´s at one time, no copy or paste function etc.. The 17MB Patches(26 dev´s)don´t surprise me. For now, it all looks like modular 2.5 or something. I have to take a second look and build some instruments, maybe I can post something tomorrow.
Cheers
bosone
Posts: 1527
Joined: Sun Mar 25, 2001 4:00 pm
Location: Italy
Contact:

Post by bosone »

i'm thinking about upgrading.
the only question: the sequencer and the pattern midi module does give the MIDI OUT???
i want to control external device with the MIDI modular...
fra77x
Posts: 889
Joined: Tue Apr 17, 2001 4:00 pm

Post by fra77x »

Hi to all- well i upgradet to ModIII and i really like the new modules. I want to upload a patch in a mod2 shell which includes the j9k matrix and the mod3 poly filter (2 of them). This is because in the newer shells the matrix doesn't recall the knob position. I don't know if it is ok since the poly filters are for mod3... What's your opinion?
marcuspocus
Posts: 2310
Joined: Sun Mar 25, 2001 4:00 pm
Location: Canada/France

Post by marcuspocus »

On 2002-09-15 06:29, bosone wrote:
the only question: the sequencer and the pattern midi module does give the MIDI OUT???
i want to control external device with the MIDI modular...
Same thing here, i would really like to use LFO's to control external stuff... Or sequencer to run an Inferno bassline for example
User avatar
Ben Walker
Posts: 824
Joined: Mon Apr 23, 2001 4:00 pm
Contact:

Post by Ben Walker »

On 2002-09-18 12:19, fra77x wrote:
Hi to all- well i upgradet to ModIII and i really like the new modules. I want to upload a patch in a mod2 shell which includes the j9k matrix and the mod3 poly filter (2 of them). This is because in the newer shells the matrix doesn't recall the knob position. I don't know if it is ok since the poly filters are for mod3... What's your opinion?
My guess is that the patch would work fine for all people who have upgraded to MIII. Those who have not will be asked to enter their serial number for MIII when the SFP tries to load the PolyFilter.

Cheers,
Ben
User avatar
alfonso
Posts: 2225
Joined: Sun Mar 25, 2001 4:00 pm
Location: Fregene.
Contact:

Post by alfonso »

yes, is like ben says (hi ben)
i've rebuilt one of the included MIII patches, the Heavy Gauge, that contains the midi seq. module in a frame of the pre-sfp modular2, the one with the old preset scheme, just to have it saved with the project, and it works perfectly, of course having MIII registered.
Post Reply