VectorLooper

Patch files for the Scope modular synths

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aMo
Posts: 268
Joined: Sat Feb 01, 2003 4:00 pm

Post by aMo »

<a name="planetz-file"></a><a href="http://www.home.no/olsale/VectorLooper.zip"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-file"></a><a href="http://www.home.no/olsale/VectorLooper.mp3"><img src="/forums/images/listen_icon.gif" border="0" alt=" Sound Example"> Sound Example</a><BR> <a name="planetz-tag"></a>Type: Vector-based Sample looper<BR> <a name="planetz-tag"></a>Pulsar Version: Pulsar 3.x<BR> <a name="planetz-tag"></a>Requires: ModIII<BR> _____________________________________<BR><BR> Uses 4 SampleOSC to play loops, and a quadXfade controlled by seperate X/Y-LFO's to morph between them.
The LFO's are clock divided, and this makes some crazy effects on drumloops..
Check out the sound-demo!

All you have to do, is load 4 of your own drumloops that are in the same tempo, into the VectorLooper, and play with the Clock Divider and LFO's to make some mad beats! <BR><BR><a name="planetz-fileimage"></a><IMG SRC="http://www.home.no/olsale/VectorLooper.JPG" BORDER="0">
aMo
Posts: 268
Joined: Sat Feb 01, 2003 4:00 pm

Post by aMo »

Oh yeah, and remember to set the Midi Clock to the tempo of the Drumloops you are using...

AAAND..hehe.. play around with the presets to hear examples, there are 15...

<font size=-1>[ This Message was edited by: aMo on 2003-07-03 15:06 ]</font>
j9k
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Location: san diego
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Post by j9k »

i see there's room for another mdl?
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ChrisWerner
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Post by ChrisWerner »

Have you got any problems with the sample OSCs?
I have some with my QuadDex, when I change the preset the Sample OSCs don´t remember the used samples, they always use the last loaded samples, not the others from the Sample Pool. Damn, I can´t figure out the problem. Nice patch anyway.
aMo
Posts: 268
Joined: Sat Feb 01, 2003 4:00 pm

Post by aMo »

Thanx guys :wink:

ChrisWerner: I have just thought of this as a way to load 4 samples and mix & modulate them to create interesting new drumloops..

So I havent really thought about using the samplepool, since you would pretty much just have to load them manually.

PS: Version 2 is now out! with a new Vectron-like display to see exactly how the X/Y-LFO's are affecting each other!
And also added improoved filter-modulations!
Sounds properly sick now!

note: if you change the knobs on the quadXfade-module, the display will not show the proper value anymore, but it will still give a good idea of where the lfo's are headed.

Thanx to j9k for the Vector display!


ps. New sound sample

MRC Added.
<img src="http://home.no/olsale/VectorLooperMRC.JPG">


<font size=-1>[ This Message was edited by: aMo on 2003-07-04 12:16 ]</font>
shabdavan
Posts: 50
Joined: Sat Nov 02, 2002 4:00 pm
Location: Perth Australia

Post by shabdavan »

Hello,
I think the file link is broken on this page. Is there anywhere else I can get the vector looper?

shab
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