-=NEUTRON=- Dub-A-Duck

Scope device files created using the Scope SDK

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Neutron
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Joined: Sun Apr 29, 2001 4:00 pm
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Post by Neutron »

<a name="planetz-file"></a><a href="http://www.chillproductions.com/dx/neut ... .dev"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-tag"></a>Price ($USD): 0<BR> <a name="planetz-tag"></a>Type: Effect<BR> _____________________________________<BR><BR> Its a MIDI gate-ducker that controls 4 stereo pairs, each channel has controllable envelope, gate/duck switch and a stereo insert. each channel is triggered by hitting a user settable key on the keyboard (or sequencer)

the output of all the channels can be mixed internally so you can use the device with different effects on the same signal.

although simple this device can be a lot of fun!


Beta notes

Changes to be made
additional "through" channel with level controlled by average of all other channels.

Cheers
DeFex


<font size=-1>[ This Message was edited by: defex on 2001-09-21 11:57 ]</font><BR><BR><a name="planetz-fileimage"></a><IMG SRC="http://www.neutron7.com/images/dubaduck.jpg" BORDER="0">
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Ben Walker
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Post by Ben Walker »

Hi DeFex,
love this device - really handy to have midi controlled gate.

I was thinking it would be cool if you were able to allow some (a user definable) amount of the insert effect to go through the gate after it's closed - ie, you close the gate, but the delay (for example) continues to sound. (Of course, you can always do this by hooking up a delay after the device.)
Maybe that's what the through channel you mention is for anyway?

Anyway, thanks again for this cool freebie.

Ben
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Neutron
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Post by Neutron »

well i could just put a pre-post switch for the gate in relation to the insert..look for that in teh next version.
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