where is it?
maybe i should just move to reaper instead of logic

(PCM is just sampling)
That did it! Now it no longer truncate to 24bit for 32bit float.ReD_MuZe wrote:you need to set your project to be 32bit float in project settings
Good god that thing costs 3600 POUNDS! It better put you in the dam room.Warp69 wrote:Well - I just got a new toy - the Quantec 2496 - it's like late christmasSo Im going back to my cave.
No, so I just did it - they're perfect - no errors.voidar wrote:Warp69:
Any reason for not trying the ASIO 32 drivers?
It's expensive, but not that expensive - I got mine for 2118 pounds.Mike Goodwin wrote:Warp69 wrote: Good god that thing costs 3600 POUNDS! It better put you in the dam room.
Ah! a barginWarp69 wrote:No, so I just did it - they're perfect - no errors.voidar wrote:Warp69:
Any reason for not trying the ASIO 32 drivers?
It's expensive, but not that expensive - I got mine for 2118 pounds.Mike Goodwin wrote:Warp69 wrote: Good god that thing costs 3600 POUNDS! It better put you in the dam room.
No - only the pure 32bit int drivers is without errors.Mike Goodwin wrote:So is that little understated sentence up there saying "they're perfect - no errors" to say that if I use the 32-bit flt ASIO drivers in Scope I can record into my host (Ableton Live) that uses 32-bit flt with no errors?
So the only way to not loose data is to use a host that supports int. Otherwise no matter what when you go from the internal int. environment of scope into flt. you loose some data. And as previously determined in this thread between 24-bit and 32-bit it is just different data that is lost. 24-bit favoring the loud portions of audio and 32-bit favoring the quite portions. I hope that I have this all right this time :lWarp69 wrote: No - only the pure 32bit int drivers is without errors.
The 32bit flt drivers is second best.
Yes, 32bit int and only 32bit int.Mike Goodwin wrote: So the only way to not loose data is to use a host that supports int.
Correct.Mike Goodwin wrote:Otherwise no matter what when you go from the internal int. environment of scope into flt. you loose some data.
Wrong. 32bit flt can represent every 24bit number AND more.Mike Goodwin wrote:And as previously determined in this thread between 24-bit and 32-bit it is just different data that is lost. 24-bit favoring the loud portions of audio and 32-bit favoring the quite portions. I hope that I have this all right this time :l