
RSPV-01 High Class Plate (update june 11 - 2007)
- the19thbear
- Posts: 1499
- Joined: Thu Feb 20, 2003 4:00 pm
- Location: Denmark
- Contact:
ok!
well i must admit that i havent renamed all my files to mdl... some are still dev.
but thanks for thinking about making it xtc compatible
but i guess it wont be neccesarey.
thanks again!
and thank you SO much for this great reverb! it is ALOT better than the stock cw ones imo!
but thanks for thinking about making it xtc compatible

thanks again!
and thank you SO much for this great reverb! it is ALOT better than the stock cw ones imo!
- the19thbear
- Posts: 1499
- Joined: Thu Feb 20, 2003 4:00 pm
- Location: Denmark
- Contact:
I agree! simplicity over complexity! I want to make music, not tweak my time away. I find plugins with too many parameters are taking away my creative "zen".. plug and play!, and if i dont feel inspired i just turn to the modular and spend my time on tweaking!
GREAT reverb! your reverb and the stereospring reverb are the BEST for this platform imo.
THANK YOU!
GREAT reverb! your reverb and the stereospring reverb are the BEST for this platform imo.
THANK YOU!
wow thanks for the great compliments, that pushes my energy for new projects.
I rendered it down to the most important parameters. These ones which are important IMO for a music producer.
I spend a lot of time in my life to analyse reverb stuff by ear, so if I know anything it is the way I want a reverb to sound.
Years ago when I was relative young my father delivered me a high quality sony md-walkman with very good earbuds as present, and over the years I fell in love with the detail the unit did reproduce. The reverb of every professional produced CD was represented in a class, I quickly fell in love with the space of reverberation and how it adds magic size to sounds.
(Altough having good speakers at home I still prefer listening through a good pair of headphones.)
The idea behind this project was to deliver an absolute great quality reverb that can position a dry sound into a fine cloud of reverb tail.
This is by far not the end of line reverb that can do every task, I am well aware of this fact.
But it shows that scope is by far not outdated as a platform and IMO is superior to any other audio system for building quality plug-ins.
Soniccore and every history creamware employee has my highest respect for delivering such a great platform for developers & enthusiasts.
concerning the build of the reverb:
I have differnent testing methods while building, and the best measurment tool still is the ear.
A mathematical model is nice as long as it sounds good.
I`m glad that nobody has problems with using it as I missed to add number descriptors to the damp knobs.
not too difficult to understand I guess and I wa to bored to rework the GUI.
While the tail quality is good so far, the flexibility is not.
That is what I am working at with hall algo. Having size , er/lr ratio and cross reverberation, it can sound absolutly huge and amazingly.
The building process is way more difficult than making music. You change some parameters and next day you realize that it was a step back audio wise. So you quickly loose some days.
But here is where a step back can be a step forward.
So thats why it needs extraordinal amount of time here.
I won`t promise anything but the future may bring some nice goodies.
best regards,
Boris

I rendered it down to the most important parameters. These ones which are important IMO for a music producer.
I spend a lot of time in my life to analyse reverb stuff by ear, so if I know anything it is the way I want a reverb to sound.
Years ago when I was relative young my father delivered me a high quality sony md-walkman with very good earbuds as present, and over the years I fell in love with the detail the unit did reproduce. The reverb of every professional produced CD was represented in a class, I quickly fell in love with the space of reverberation and how it adds magic size to sounds.
(Altough having good speakers at home I still prefer listening through a good pair of headphones.)
The idea behind this project was to deliver an absolute great quality reverb that can position a dry sound into a fine cloud of reverb tail.
This is by far not the end of line reverb that can do every task, I am well aware of this fact.
But it shows that scope is by far not outdated as a platform and IMO is superior to any other audio system for building quality plug-ins.
Soniccore and every history creamware employee has my highest respect for delivering such a great platform for developers & enthusiasts.
concerning the build of the reverb:
I have differnent testing methods while building, and the best measurment tool still is the ear.
A mathematical model is nice as long as it sounds good.

I`m glad that nobody has problems with using it as I missed to add number descriptors to the damp knobs.

not too difficult to understand I guess and I wa to bored to rework the GUI.

While the tail quality is good so far, the flexibility is not.
That is what I am working at with hall algo. Having size , er/lr ratio and cross reverberation, it can sound absolutly huge and amazingly.
The building process is way more difficult than making music. You change some parameters and next day you realize that it was a step back audio wise. So you quickly loose some days.
But here is where a step back can be a step forward.
So thats why it needs extraordinal amount of time here.
I won`t promise anything but the future may bring some nice goodies.
best regards,
Boris
- the19thbear
- Posts: 1499
- Joined: Thu Feb 20, 2003 4:00 pm
- Location: Denmark
- Contact:
Well Hear Yee, Hear Yee.
I declare this Reverb Awesome.
I must have only heard it before the updated 1S.
This is a great sounding reverb. No Coloring, and a nice GUI. Very simple and effiecient.
It seems as though I can load a few of these also.
What's impressive is that I can create very small spaces with very realistic ER's.
I used 2 of them to create a Bongo Plate that is quite nice.
When adding verb to a Bongo the natural high tones of the instrument require that good damping and roll off can be added to the effect. I found the exact sound rather easily. It took me 20 minutes to do that on my editing tree of the PCM91.
I am very impressed. You'll be hearing this soon.
I declare this Reverb Awesome.
I must have only heard it before the updated 1S.
This is a great sounding reverb. No Coloring, and a nice GUI. Very simple and effiecient.
It seems as though I can load a few of these also.
What's impressive is that I can create very small spaces with very realistic ER's.
I used 2 of them to create a Bongo Plate that is quite nice.
When adding verb to a Bongo the natural high tones of the instrument require that good damping and roll off can be added to the effect. I found the exact sound rather easily. It took me 20 minutes to do that on my editing tree of the PCM91.
I am very impressed. You'll be hearing this soon.
- the19thbear
- Posts: 1499
- Joined: Thu Feb 20, 2003 4:00 pm
- Location: Denmark
- Contact: