Stardust, the only difference between asio1 & asio2 is synchronisation and direct monitoring. If you don't use either of these, it asio1 is exactly the same as asio2. [edit] On SFP, there's a difference in the Send modules too: for asio1, source and dest each have their own popup. The asio2 Source takes care of it's own and of the Dest's amount of channels.
heinrich,
you can always record higher bitdepths for lower bitdepth driver, recording 24bit wavs from 16bit driver will leave 8 bits unused.
32flt is 24bit precision with 8 bits overhead, you can look at these 8 like an exponent, in the style of '24bit value' x 10^'8bit value' 32flt cannot clip because of that; it has near infinite dynamic range.
16bit has 0 - -96dB range; 2^16 = 65.536 possible values per sample. 16bit is what ends on cd.
24bit has 0 - -192dB range, has 2^24 = 16.777.216 numbers to express the amplitude,
32bit integer has 0 - -288dB range, 2^32 possible sample values,
32flt... tbh i don't know the dB range

There's 24bit accuracy the other 8 bits makes for a multiplier of some sort.
32flt doesn't clip, and only has 24bit precision, independant of the level,
32integer offers the highest accuracy, 32 precise bits. For all integer formats (16, 24, 32): unused dB result in unused bits. Floating Point just adjusts the multiplier and always has 24bit precision. I think. (Anyone can confirm or break that?)
I use 24bit usually, which offers 256 times the precision of 16bit. I still have to watch my VU meters cos clips are heared.
ASIO drivers come in all these bitdepths. Some ASIO drivers have names that rhyme on 64. The regular ASIO drivers offer up to 32 mono channels, 64 can go up to
64 mono channels. Double click the driver to set the number of channels.
There's also Wave driver, which includes directx support so you don't have to choose Directx driver in the player/editor. Load one driver per source/dest you want to record or mix simultaneously.
At least one Wave driver
must be in the project for a sequencer to be able to access SFP's ASIO driver.
GSIF drivers are for Gigasampler, but I think they're not compatible with the current Giga version.
Digital Wave Source can be used to send AC3 audio, ie. for watching DVD's or so, over S/P-DIF to a surround amplifier. SFP cannot make or record AC3, you have to record classic multichannel then convert on native software. Apparently this restriction is a licensing issue.
16 Wave Interleaved is rarely used, I think an old version of Cakewalk used that.
Sound Card Dest and Source are ment to route sound from another soundcard. You can double click the devices and select an onboard soundcard. Well, that's the theory, but in reality, as long as both cards don't use the same clock, I wouldn't rely on it. So you hook up a digital connection (adat, spdif) between both cards and you don't need the Sound Card device anymore
Sequencer drivers are MIDI IO for software MIDI gear.
Have fun,
at0m.
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[edit] added other drivers than ASIO and removed a bit of which I wasn't too sure.
<font size=-1>[ This Message was edited by: at0m|c on 2005-03-23 15:01 ]</font>