DynaMythV4 + presets & demo mp3 + V4r

Scope device files created using the Scope SDK

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MCCY
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Post by MCCY »

<a name="planetz-file"></a><a href="http://www.planetz.com/Pulsar/files/dev ... .txt"><img src="/forums/images/file_icon.gif" border="0" alt=" File"> File</a><BR> <a name="planetz-file"></a><a href="http://www.planetz.com/Pulsar/files/dev ... .mp3"><img src="/forums/images/listen_icon.gif" border="0" alt=" Sound Example"> Sound Example</a><BR> <a name="planetz-tag"></a>Price ($USD): 0<BR> <a name="planetz-tag"></a>Type: Effect<BR> _____________________________________<BR><BR> EDIT: FILE DELETED on 12.10.2006. NEW UPDATE-PACK WILL ARRIVE SOON!

Dynamic editing stuff inspired by a famous device...
I wanted to give many options, so it's quite versatil but also a bit complicated, I think.
Don't give up too fast. Many things are possible. Device starts with an unusuable setting, so you have to spent some time with it to get the right sound out of it.

Martin

EDIT:
Updated: Presets working, changed GUI, some LEDs and hints what what is for...

EDIT:
Updated: more control, side-chain in

EDIT:
Updated to V2_0MIDI

EDIT:
V4 with new design, ability to take parts from DSP and presets for drumloop example

EDIT:
V4j added...
- I fixed some timing-critical things, now dezipping doesn't work correct and is disabled at default (so one might want to use V4 for certain things).
- follow insert is now for follower & gate, so that it's easy to get the control signal out of a HiHat, before you had to use both inserts to get a precise gating.

EDIT:
V4n added
Pre and Post processing inserts added

EDIT:
V4o added.
Inserts on gui. Gui slightly changed. No important changes.

EDIT:
V4r added
Sorry, somehow V4o took too much DSP... corrected.

The mp3 example zaps through some presets. They were done very fast and drumloop is worst possible ;o), but you will be able to hear possibilities of Dynamyth.
Hm. MP3 example is really bad. Actually I try it with a cheap techno-beat. Wow, everything seems to be possible. Should I upload it?




<font size=-1>[ This Message was edited by: MCCYRANO on 2006-08-30 03:50 ]</font>

<font size=-1>[ This Message was edited by: MCCYRANO on 2006-10-12 05:45 ]</font><BR><BR><a name="planetz-fileimage"></a><IMG SRC="http://www.planetz.com/Pulsar/files/dev ... mythV4.jpg" BORDER="0">
MCCY
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Post by MCCY »

In this state it's not experimental stuff anymore. It works beautiful here. Someone... me?... should do some presets for a drumloop... maybe I'll do it next weekend.

Never got that transient killa working fine on my machine. So this device could be an alternative.

You should really try it out deeply. It's an Attacker, Gater, Compressor, Release enhancer, dynamic shaper ... whatever...

Martin
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Shroomz~>
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Post by Shroomz~> »

Presets @ 120 bpm would make sense for starters. I'll make some for MD breaks.
hubird

Post by hubird »

Looks promissing, thanks again Martin :smile:
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Post by JLS »

Great device very thanks :smile:
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paulrmartin
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Post by paulrmartin »

Ok, I feel really dumb now.

Can someone explain this one to me? I have never tried these types of apps.
MCCY
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Post by MCCY »

"Can someone explain this one to me? I have never tried these types of apps."

1. Signal goes through Envelope Follower
2. Envelope Follower goes through Gate, which detects punching sounds (audio level is compared to Env. Foll. signal, which has set an Attack time and is "slower" because of that) (you can also set a fixed treshhold)
3.Gate kicks an ADSR
4. which is send to Compressor to get an even better kick if you like to (attack-time)
5. Levels which come from EF and ADSR(+comp) can be added or substracted from each other/a "ground" amplification
6. After adjusting delay (look ahead delay for signal after analysis), dezipping or Softclipping that signal everything is feeded into an Amplifier which regulates levels depending on what comes out of the chain.

All that is good for achieving a very hard/or soft Attack and playing with Decay-Times of drumloops, single sounds, a whole song ....

sorry for my english

Martin
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paulrmartin
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Post by paulrmartin »

Thanks! Got it
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kylie
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Post by kylie »

Ok, I feel really dumb now.

Can someone explain this one to me? I have never tried these types of apps.
I still feel dumb. tried it yesterday, but maybe starting with a whole track is not the preferred method. what are those many inputs for? I fed the signal to the topmost, so there was the sound, at least. I didn't figure out where or how to bypass the whole thing to compare what it does to the signal (this applies to moveq, too). whether the changes are too subtle, or my ears are already blown by my personal stereo, I don't know (I consider the possibility of sub-optimal monitors, too :smile:. and, yes, I'm new to this kinda stuff.

btw, you can pm me in german, if that eases up explaining.

-greetings, markus-
--
I'm sorry, but my karma just ran over your dogma.
MCCY
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Post by MCCY »

Mich wundert's eh, dass dynamyth hier nicht soviel Anklang findet. Das Teil ist für meine Begriffe eine echte Alternative zum t.d. der firma S.. und ist diesem technisch nicht unähnlich, um das mal so zu formulieren. Hat halt nur mehr Optionen. Ich werde mich nächste Woche mal an ein paar Presets + Beispielmp3s begeben, wenn ich die Zeit dazu habe. Ich liebe das Ding.
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katano
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Post by katano »

martin,

maybe because people don't really understand for what the device is ment for... i also overlooked it, maybe 'cause it looks a bit complicated to on the first sight.

but if you say it's an alternative for the T.D. i'll definitively have a look at it!!!

cheerz
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hifiboom
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Post by hifiboom »

cool thingy,

will try it out, when I have the time...

<font size=-1>[ This Message was edited by: hifiboom on 2006-08-22 09:12 ]</font>
Leper
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Post by Leper »

Thank you very much!! This is definately one of the coolest devices on here. Cheers man..!!!
Witek Radomski (freakmod)
Innovation is my Inspiration!
Music @ http://www.freakmod.ca
MCCY
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Post by MCCY »

Thanks! So I thought a new look and presets would be nice, to finally explore the possibilities. Presets are made for drumloop (1st part of mp3). In the mp3 I zap through the presets.

The look is not as clear as the 1st one, so maybe for some people the older version V3 (it's in the thread "some updates") is better.

Martin

Btw.
- "AxA" means: signal is multiplyed with itself
- the milli seconds delay the audiosignal and leave the control signal as is, so you have a "look ahead" function that way.
- the gate which kicks the ADSR can be set with a fixed value or it compares the original signal with the one out of the follower. That way you get a "kick" every time the signal has an impulse, when Attacktime is set to a value > some milliseconds... (30 is a good value).
- the "amp" regulates the whole control signal, not the output-gain in classical meaning.


... made a mp3 with cheap techno-rhythm. Very Intersting, but I don't want to spam planetz too much. Please comment, if such a file is needed...

<font size=-1>[ This Message was edited by: MCCYRANO on 2006-08-27 03:32 ]</font>
MCCY
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Post by MCCY »

Updated V4 + V4j (V4j has the improvements)
- Critical timing issues removed.
- first insert for follower now works for gate too. Now it's possible to get a control signal from a HiHat or similar, which can be filtered by EQ in insert.

Tip:
Use drumloop, get a hard rhythmical shot from ADSR and use a wet reverb in the post analysis insert (button before amp).
=>> Many possibilities to fatten drums when mixing such rhythmical kicked effects...

Martin

<font size=-1>[ This Message was edited by: MCCYRANO on 2006-08-27 06:02 ]</font>
MCCY
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Post by MCCY »

O.K. i see, I seem not to be able to get that sustain effect from the great TD, but one workaround is to use the D-comp in the pre- process-insert for longer sustains. Then you'll be able to "layer" the Attack adding or substracting over that compressed sound. That way you have controll over the attack of an extremely compressed signal...

And... try that trick with a wet reverb! It's so cool!

Martin

<font size=-1>[ This Message was edited by: MCCYRANO on 2006-08-28 11:18 ]</font>
MCCY
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Post by MCCY »

sorry, v4o took too much DSP...

Are presets still working?? Do I have to add the new preset file, generated with the actual version?

<font size=-1>[ This Message was edited by: MCCYRANO on 2006-08-30 03:58 ]</font>
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Shroomz~>
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Post by Shroomz~> »

The included preset file seems to work, although not so well sonically on the material I fed the device (137bpm 4/4 break)
MCCY
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Post by MCCY »

I think it's not a question 'bout bpm. Problem will be to get the dynamical changes to enable the trigger. For that one has to play with the Envelope follower and the gater - values. Maybe there is a good setting for many kinds of beats, but I think some tweaking will allways be needed (in contrast to TD, so.... maybe I have completely correct my statement. This device is not like TD. It is another application.).
I use it most on very simple Rhythms or pure sounds, which is great. Two days ago I had to reconstruct a beat for playback for my pupils and did not have the time to search all my samples. I took a base which was not very close to the original sound and tweaked it with dynamyth - basesound was ready in 2 minutes and sounding very nice.


Martin
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Shroomz~>
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Post by Shroomz~> »

You're right. I listened to your demo mp3 & obviously I need to play about with it in more detail. I only gave it about 30 mins & didn't get much satisfaction, but I think the break I fed it was too 'busy'.

I'll try again :wink:

Cheers!
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