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A small problem with streaming audio...

Posted: Thu Jul 12, 2007 8:59 am
by Lunatic
Hi,
i've got a small problem with my luna 2 audio playback. When using cubase and recording real time to tracks in cubase, all is well. I have a problem though when streaming audio from the internet or playing mp3's through winamp or windows media player, the audio pop's a lot.

Do you know what the problem could be?

Many thanks...

Posted: Fri Jul 13, 2007 1:24 am
by valis
Either raise your ULLI when not doing pro audio work or try the 'output preload' slider in the properties for the board (either in device manager or in the hardware tab of the Sounds and Audio Devices control panel).

If that doesn't work you'll need to do more troubleshooting.

Posted: Fri Jul 13, 2007 2:15 am
by Matti
I have a same problem with Adobe Audition 2.0. Its works (recording and souns hears) in Adobe, but after i installed Pulsar II and Scope 4.0 i don´t hear aniting from internet and also with Windows Media Player..?

Posted: Fri Jul 13, 2007 5:13 am
by valis
Matti, do you have any WAV destinations in your default Scope project? And what soundcard were you using before you installed Scope 4.0?

Posted: Fri Jul 13, 2007 6:51 am
by Matti
Thanks for the question, valis
No, i haved any WAW destinations jet..I haved M-Audio Delta 2496 soundcard before Pulsar and i tog away Delta before Pulsar installation..The Adobe Audition works well with Scope and sounds and i can record tracks direct from example Yamaha synt. via RCA connection in Pulsar to Adobe and mastering i and record again normal, but i can´t do same with Scope. The recording not working and many example effects with scope, i can´t use...And when i try open Scope and Adobe it´s not succeed, and i can´t also open WAV file in Scope. Its works also only as usal soundcard..!

Posted: Sat Jul 14, 2007 6:09 am
by Lunatic
I've tried the 'output preload' but still not solved it. I've not raised my ULLI which i should have done first, going to try that next, fingers crossed.

Thanks valis

Posted: Sun Jul 15, 2007 1:35 pm
by Lunatic
No nothing helped. I really don't know where the problem is with this but as long as it does not effect my productions i can live with it.

If anyone does think of anything else, please feel free to let me know.

Thanks

Posted: Sun Jul 15, 2007 6:23 pm
by valis
Actually the problem seems to be that your project needs some wav source & destination pairs, at least one to allow playback of Windows Media & other 'normal' windows content.