Using samples in SDK
Posted: Tue May 13, 2008 7:11 am
Does anybody know how to go about using samples in devices built with SDK?
I've looked at a load of modules and atoms but there doesnt seem to be anything that will allow the use of samples (as far as I can tell).
Cant find anything on here either apart a post that mentions its not possible...
I hope thats not the case.
Im building a drum machine based on one of my favourite drum machines and the hats, clap and cymbal is sample based.
The main voices are done - just need to crack the samples and synced delay
Any help appreciated!
I've looked at a load of modules and atoms but there doesnt seem to be anything that will allow the use of samples (as far as I can tell).
Cant find anything on here either apart a post that mentions its not possible...
I hope thats not the case.
Im building a drum machine based on one of my favourite drum machines and the hats, clap and cymbal is sample based.
The main voices are done - just need to crack the samples and synced delay
Any help appreciated!