-=NEUTRON=- DePhaser [effect]

Scope device files created using the Scope SDK

Moderators: valis, garyb

Post Reply
User avatar
Neutron
Posts: 2274
Joined: Sun Apr 29, 2001 4:00 pm
Location: Great white north eh
Contact:

-=NEUTRON=- DePhaser [effect]

Post by Neutron »

http://www.planetz.com/Pulsar/files/dev ... Phaser.mdl

Multidimentional Morphing Phaser
I was trying out the X-Y joystick morphing on the standard creamware phaser, and it was fun so i made it avaliable.


It is a standard effect device, so if you want to use it with MIDI you will need to use it in a midiiser or insert. The small knobs by the joystick are something to right click on to assign MIDI controllers to.

It works like other morphing devices (transplanet etc) there are 2 knobs for each parameter. but they can be assigned to either the X or Y axis of the "joystick"

Have fun! (low DSP use for a change :smile:

update
OOPS! fixed the extra non working phaser surface that pops up!


Fixed the link as Req by Atom, but did not check to see if it actually works in scope 4.0 yet
if i still have the project ill look in to updating it.
Last edited by Neutron on Sat Feb 14, 2009 7:04 am, edited 1 time in total.
User avatar
Neutron
Posts: 2274
Joined: Sun Apr 29, 2001 4:00 pm
Location: Great white north eh
Contact:

Post by Neutron »

if you like it let me know here and i will make flange, chorus, filter, distortion, and other effects like this.
algorhythm
Posts: 1139
Joined: Tue Apr 03, 2001 4:00 pm
Location: Tennessee, USA
Contact:

Post by algorhythm »

yes! definitely fun and the X Y thing is cool. good work, DeFex!

Dephaser, Dechorus, . . .
what a whole DeFX package? :lol:

slightly off of the X/Y idea - I *really* dig the GRM Tools approach to plug in interfaces (Ohm Boyz too!). I find the GRM Tools bandpass filter to be an extremely inspiring, creative, yet simple effect, and it seems that the interface is what makes the plug-in what it is.
- it would be excellent to get some stuff like this for pulsar - this Dephaser concept is definitely a step in the right direction. good work!
samplaire
Posts: 2464
Joined: Tue Jun 05, 2001 4:00 pm
Location: Warsaw to Szczecin, Poland
Contact:

Post by samplaire »

Unfortunatelly I can't try it. Just after dragging it from the Pulsar browser the program crashes....
samplaire
Posts: 2464
Joined: Tue Jun 05, 2001 4:00 pm
Location: Warsaw to Szczecin, Poland
Contact:

Post by samplaire »

Unfortunatelly I can't try it. Just after dragging it from the Pulsar browser the program crashes.... I'm a Mac user (LunaII and PulsarI)
User avatar
Neutron
Posts: 2274
Joined: Sun Apr 29, 2001 4:00 pm
Location: Great white north eh
Contact:

Post by Neutron »

any other mac users have this problem?
jupiter8
Posts: 448
Joined: Wed Mar 28, 2001 4:00 pm
Location: Sweden lives in Norway

Post by jupiter8 »

I tried and load and it was no problem. I have'nt listened to it or anything yet but it does'nt crash my system.
Mac G4/400 OS 9.04 Pulsar II 2.04
samplaire
Posts: 2464
Joined: Tue Jun 05, 2001 4:00 pm
Location: Warsaw to Szczecin, Poland
Contact:

Post by samplaire »

On 2001-09-17 04:18, jupiter8 wrote:
I tried and load and it was no problem. I have'nt listened to it or anything yet but it does'nt crash my system.
Mac G4/400 OS 9.04 Pulsar II 2.04
Oops! My system is almost the same (G4/400/9.0.4, Pul1/Lun2/2.042). Perheps all blame is by my side - I have to dig deep inside.I will try on a clean Pulsar 2.042 with no modifications (additional dsp files and so on). Oh, I forgot to mention that the rest of your modules work properly on my system.

<font size=-1>[ This Message was edited by: samplaire on 2001-09-17 05:20 ]</font>
samplaire
Posts: 2464
Joined: Tue Jun 05, 2001 4:00 pm
Location: Warsaw to Szczecin, Poland
Contact:

Post by samplaire »

What a stupid creature I am... It was my fault... Jupiter8 opened my eyes - if somebody on almost the same system has got no problems launching a module and I can't do it there are 2 options - first: a dsp file corrupts the system; second: there is something wrong in the file (technically, not in the module) - the second one was the one - the file didn't download properly, netscape didn't tell me it and then Pulsar crashed silently. This time I downloaded it using IE - successfully!!!!!!! Yes, the module loads problemlessly, looks attractive is very friendly and sounds great. Thank You DeFex!!!

<font size=-1>[ This Message was edited by: samplaire on 2001-09-20 09:52 ]</font>
subhuman
Posts: 2573
Joined: Thu Mar 29, 2001 4:00 pm
Location: Galaxy Inside

Post by subhuman »

If this is a sign of more "De FX" to come, then I'm on the edge of my seat in anticipation, excellent work! Try this from the velocity-sensative little ribbon under the knobs on a K2500/K2600 keyboard -- this is effect heaven, SO expressive.

As usual with Neutron devices, the graphics are beautiful.

More please :wink:
Spirit
Posts: 2661
Joined: Thu Mar 29, 2001 4:00 pm
Location: Terra Australis

Post by Spirit »

Neutron are doing fantastic things. Not only do these devices sound good, they look great, save on screen real estate, are programmed in a different way (xy) which leads to new sounds, and they're free.

Of course the sound is what matters and they deliver.

Congratulations on a stream of top quality devices. And thankyou. If there's more to come then this is just one long Christmas.


<font size=-1>[ This Message was edited by: Spirit on 2001-09-23 07:23 ]</font>
Post Reply