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				Feral 6/4 FM Synths
				Posted: Sat Jun 19, 2021 9:48 pm
				by mausmuso
				Hi There,
My first go at building Synths.
Turned into something a lot bigger than I expected.
Attached is a couple of FM Synths.
Also included is 'Feral Twins' which brings both synths into one device.
With Feral 4 I was able to get 6 voices in XITE-1, but on my Pulsar 2 only 2 voices.
Feral Twins 2 voices in XITE-1 and only 1 on the Pulsar PCIe.
There is a short PDF included that might help you get to grips with these devices.
I am still exploring sounds as I am sure there are many more possibilities.
Will upload preset updates at some stage.
I hope you like them.
Regards
maus
			
		
				
			 
- Feral Family.png (1.07 MiB) Viewed 21238 times
 
 
			
					
				Re: Feral 6/4 FM Synths
				Posted: Sun Jun 20, 2021 1:51 am
				by dante
				Looks cool.  Kinda like some old school 90’s plugs but I like the knobs 

 
			
					
				Re: Feral 6/4 FM Synths
				Posted: Sun Jun 20, 2021 2:48 am
				by t_tangent
				Great work there Maus, thanks. I look forward to giving these a try. 

 
			
					
				Re: Feral 6/4 FM Synths
				Posted: Sun Jun 20, 2021 3:47 am
				by Spielraum
				nice, thx man!
cheers
			 
			
					
				Re: Feral 6/4 FM Synths
				Posted: Sun Jun 20, 2021 7:50 am
				by dawman
				Fathers Day gifts..
Thanks Mau
			 
			
					
				Re: Feral 6/4 FM Synths
				Posted: Mon Jun 21, 2021 4:38 am
				by yayajohn
				These sound really good.  They definitely eat up dsp's but the good news is the presets change smoothly without having to re-distribute
I ramped them up to 8 voices on my Xite-1 and 36dsp PCI no sweat.
Thanks a bunch mausmuso!
			 
			
					
				Re: Feral 6/4 FM Synths
				Posted: Mon Jun 21, 2021 8:37 pm
				by mausmuso
				Thanks Guys
I know they eat DSP, I am not proficient in optimisation unfortunately
I would like to add more modulation options, but I run into connection issues when I try to do that.
Maybe in time I will get to understand how to optimise.
maus
			 
			
					
				Re: Feral 6/4 FM Synths
				Posted: Tue Jun 22, 2021 4:40 am
				by yayajohn
				Sorry maus, I didn't mean that as a criticism, just an observation for those with 4-6 dsp cards.  To me good quality is worth the DSP and I am profoundly grateful for your work and generosity.
			 
			
					
				Re: Feral 6/4 FM Synths
				Posted: Tue Jun 22, 2021 4:23 pm
				by mausmuso
				yayajohn wrote: Tue Jun 22, 2021 4:40 am
Sorry maus, I didn't mean that as a criticism, just an observation for those with 4-6 dsp cards.  To me good quality is worth the DSP and I am profoundly grateful for your work and generosity.
 
No issue, I agree with you.
I was just lamenting my lack of optimisation skills
regards
maus
 
			
					
				Re: Feral 6/4 FM Synths
				Posted: Thu Jul 08, 2021 12:10 pm
				by spacef
				in sdk, you could probably add a lot more connections using  the  "on same dsp" attributes of the device/module (val=1) when building. but you must desactivate it for scope/xite users, before saving the device 'val=0 or -1 can't remember right now, it must show "not set" once reloaded). In sdk it has the effect of redistributing connections, and so you might add more stuff to your device. Optimization is about unfolding a few stuff   to remove unecessary exported pads (it does not save that much though), or trying to minimize the number of modules used to achieve a certain function,  when possible. it can break a device when done afterward or change it too much so it's a good idea to keep the old versions just in case.
			 
			
					
				Re: Feral 6/4 FM Synths
				Posted: Thu Jul 08, 2021 4:36 pm
				by mausmuso
				spacef wrote: Thu Jul 08, 2021 12:10 pm
in sdk, you could probably add a lot more connections using  the  "on same dsp" attributes of the device/module (val=1) when building. but you must desactivate it for scope/xite users, before saving the device 'val=0 or -1 can't remember right now, it must show "not set" once reloaded). In sdk it has the effect of redistributing connections, and so you might add more stuff to your device. Optimization is about unfolding a few stuff   to remove unecessary exported pads (it does not save that much though), or trying to minimize the number of modules used to achieve a certain function,  when possible. it can break a device when done afterward or change it too much so it's a good idea to keep the old versions just in case.
 
Thanks SpaceF,
I have played with 'on the same dsp' and have noticed I can get more connections at times. Wasn't convinced I knew what I doing though.
Thanks for the tip regards deactivating it for Xite.
I have noticed that when I hit connections issues, I can save and reload the project and usually that will redistribute things and allow me to keep adding new connections.
I have learned the hard way that keeping old versions is a good thing  
 
 
regards
maus