Fun-Sync (free-synth for sfp)
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<font size=-1>[ This Message was edited by: Andre Dupke on 2002-07-31 12:16 ]</font><BR><BR><a name="planetz-fileimage"></a><IMG SRC="http://www.planetz.com/Pulsar/files/dev ... -sync2.jpg" BORDER="0">
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<font size=-1>[ This Message was edited by: Andre Dupke on 2002-07-31 12:16 ]</font><BR><BR><a name="planetz-fileimage"></a><IMG SRC="http://www.planetz.com/Pulsar/files/dev ... -sync2.jpg" BORDER="0">
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hi Andre,
just wanted to check out if some craftsmenship from the homeland can compete with the great US guys, but get a bunch of errors instead.
Starting with 'SurroundpanSTM16' can't read scriptfile, cannot find class or object.
Then 'PepDisplayObject: GetGO Background in module 'Surface' not found' and the infamous 'nil ref...'.
I don't have SFP installed - what else could be missing
cheers, Tom
just wanted to check out if some craftsmenship from the homeland can compete with the great US guys, but get a bunch of errors instead.
Starting with 'SurroundpanSTM16' can't read scriptfile, cannot find class or object.
Then 'PepDisplayObject: GetGO Background in module 'Surface' not found' and the infamous 'nil ref...'.
I don't have SFP installed - what else could be missing

cheers, Tom
Sorry,
SFP 3.1 is required....
Best wishes,
Andre
On 2002-05-31 02:35, astroman wrote:
hi Andre,
just wanted to check out if some craftsmenship from the homeland can compete with the great US guys, but get a bunch of errors instead.
Starting with 'SurroundpanSTM16' can't read scriptfile, cannot find class or object.
Then 'PepDisplayObject: GetGO Background in module 'Surface' not found' and the infamous 'nil ref...'.
I don't have SFP installed - what else could be missing
cheers, Tom
[/quote]
SFP 3.1 is required....
Best wishes,
Andre
On 2002-05-31 02:35, astroman wrote:
hi Andre,
just wanted to check out if some craftsmenship from the homeland can compete with the great US guys, but get a bunch of errors instead.
Starting with 'SurroundpanSTM16' can't read scriptfile, cannot find class or object.
Then 'PepDisplayObject: GetGO Background in module 'Surface' not found' and the infamous 'nil ref...'.
I don't have SFP installed - what else could be missing

cheers, Tom
[/quote]
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- Joined: Tue Jun 05, 2001 4:00 pm
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Hi Andre,
I've got problems using the synth on my Mac (the sound appears but I can't say that about the synth's surface) - I know Borg has got none of those problems (Mac user, too) so I'd like to ask you some questions directly - please send me your e-mail address via mine or let's comunicate via the forum's private messages. Thanks for your reply in advance.
I've got problems using the synth on my Mac (the sound appears but I can't say that about the synth's surface) - I know Borg has got none of those problems (Mac user, too) so I'd like to ask you some questions directly - please send me your e-mail address via mine or let's comunicate via the forum's private messages. Thanks for your reply in advance.
Sorry but it will take to much time that I do´nt have for the moment....On 2002-06-01 09:10, arish wrote:
Please make one version for PULSAR V3.01
for those who prefer the old version.
Almost, bugfixing for a device takes more time than its developing.....
That will be the same if I work on a 3.01 version of fun-sync and there is a bug on mac that have to be fixed first.
Why do you prefer the 3.01?
Sorry for the moment and best wishes,
Andre
<font size=-1>[ This Message was edited by: Andre Dupke on 2002-06-02 05:03 ]</font>
I hope an a few weeks!
Basti was very buizzy in the last time...
I have to work on the Syncoton b together with him because this synth is very complex inside.
A build the fun-sync alone, so there is no "update-time" spent with building free-devices.
We have an exellent new filter for Synchroton b !!!
Best wishes
Andre
<font size=-1>[ This Message was edited by: Andre Dupke on 2002-06-02 07:23 ]</font>
Basti was very buizzy in the last time...
I have to work on the Syncoton b together with him because this synth is very complex inside.
A build the fun-sync alone, so there is no "update-time" spent with building free-devices.
We have an exellent new filter for Synchroton b !!!

Best wishes
Andre
<font size=-1>[ This Message was edited by: Andre Dupke on 2002-06-02 07:23 ]</font>
No problem!
During developing I had no chance to specify the surface position for this synth in sfp.
I did not care about it because its position seemed to be ok.
Now I know that I have to care of it!!
Maby there is a way to fix it, so I have to ask CW...
Thanx
Andre
(there is a lot to learn while developing with scope dp)
<font size=-1>[ This Message was edited by: Andre Dupke on 2002-06-04 04:05 ]</font>
<font size=-1>[ This Message was edited by: Andre Dupke on 2002-06-04 04:06 ]</font>
During developing I had no chance to specify the surface position for this synth in sfp.
I did not care about it because its position seemed to be ok.
Now I know that I have to care of it!!
Maby there is a way to fix it, so I have to ask CW...
Thanx
Andre
(there is a lot to learn while developing with scope dp)
<font size=-1>[ This Message was edited by: Andre Dupke on 2002-06-04 04:05 ]</font>
<font size=-1>[ This Message was edited by: Andre Dupke on 2002-06-04 04:06 ]</font>
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Yeah, that was it! I use 1024x768 so the surface placed itself probably somewhere on the next right (hypothetical) screen!!! But it wasn't that easy to figure it out - the scroll bar didn't appear right after the surface load but after I touched the Live bar or the Load meter (which exists in my projects all the time)... Anyway, thanks Jupitereight and sorry to Andre....