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Posted: Wed Sep 04, 2002 5:08 am
by sandrob
in the last time i use 24bit pulsars project, and do 24bit recordings and playback in cubase and wavelab.
but now i'm

and

can anybody explain to me this, please?

what this mean? is this mean that i use false 24bit and do i need to change something and how?
yes, i alreday set cubase and wavelab to 24bit play/rec.
thanks!
Posted: Wed Sep 04, 2002 5:49 am
by Eurocide
Which devices are loaded in Pulsar?
(24bit Wave or ASIO?)
Posted: Wed Sep 04, 2002 5:57 am
by sandrob

oops: sorry, sorry, sorry!!
i had old project in background with 16bit asio.

hm, asio is ok - 24bit.
but, what about this? what this mean?
<font size=-1>[ This Message was edited by: sandrob on 2002-09-04 07:11 ]</font>
Posted: Wed Sep 04, 2002 7:24 am
by at0m
The dialog is only for wav drivers.
Under XP, Subhuman reported SFP 3.1c 24bit wav drivers working, even with 24/32 greyed out in that dialog.
Posted: Wed Sep 04, 2002 8:22 am
by sandrob
i found too that 24bit wav working. i have full 24bit range in wavelab's bit meter,
but why is greyed 24 and 32

Posted: Wed Sep 04, 2002 12:39 pm
by subhuman
On 2002-09-04 09:22, sandrob wrote:
but why is greyed 24 and 32
Good question; this seems to confuse, so hopefully Creamware will address this...
Posted: Wed Sep 04, 2002 12:47 pm
by at0m
Even Mediaplayer can send to 24bit wav Source (just make sure there's no 16bit wav loaded)
Mediaplayer can't play 24bit files though. Guess that's codec related.
Posted: Wed Sep 04, 2002 1:20 pm
by sandrob
yes, can be, but it's confusion anyway.
wavelab and winamp can play 24bit files no mater what is grey.
so, this will be un-greyed when microsoft do media player update
hm, maybe paul@cw can explain?

Posted: Fri Sep 06, 2002 6:02 am
by valis
subhuman,
what is the path to
Levitating Fire-Breathing Pulsar Overlord
oh wise one?